Eventually, I had wrapped maybe 90-95% of the API, and had a battery of MIDI manipulation functions for searching and modifying in memory sequences and files. I added some more demos, streaming support, MIDI input support, device enumeration and more. That library grew as I added more features and shored up what I had. I also wrote some remedial playback code at first, which used the 32-bit Windows MIDI API. In the process of creating such a tool, I made a Midi assembly that contained the core MIDI file manipulation options. I do some MIDI sequencing and recording and I found it helpful to be able to splice sections out of a MIDI file, but I didn't have a tool that made it easy to do.
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